Gaming News

Riot Games partners with Amazon

Video game developer Riot Games has announced a new partnership with Amazon which will see the Los Angeles-based firm team up with Amazon Web Services (AWS) to create cloud-based esports content. AWS has also been named as Riot Games’ Official Cloud Artificial Intelligence, Cloud Machine Learning, Cloud Deep Learning and Cloud Services Provider.

Riot Games will become the first-ever firm to use AWS’s data analytics integration for League of Legends, Valorant and League of Legends: Wild Rift events’ broadcasts. Riot will use AWS’s services to get new insights and other experiences such as global power rankings, pick’ems and esports stats. Riot Games will also use AWS to enhance its broadcast segments for LoL Esports, Valorant Champions Tour and Wild Rift Esports. 

The collaboration will see Riot Games launch the ‘Project Stryker’ series in an attempt to get the fans closer to the action. Project Stryker will be cloud-first remote broadcast centres which will be using AWS technology. Built on the remote broadcast centres, Riot will be using facilities in Dublin and Seattle where it will be producing and supporting live content anywhere in the world at any time of the day. AWS will also receive the exclusive naming rights of each remote broadcast centre. 

Also Read – Top 10 eSports organisations in the world

John Needham, president of esports at Riot Games, stated:

Riot Games has a long-term vision to bring joy to billions of fans around the world through our esports, and we’re extremely excited to work with AWS to level up the Riot Esports experience.

The wide-ranging solutions and expertise of AWS will enhance Riot Games’ esports broadcasts and engage esports fans worldwide. From reimagining how fans view our events and content, to interacting with other players, AWS unlocks endless opportunities for Riot to shape the future of sport.

Matt Garman, senior vice president of sales, marketing and global services at AWS, said:

Our collaboration with Riot Games elevates the entire esports landscape. This is a win, win, win for Riot, AWS, and most importantly fans. Tournament viewers and teams can now see in real time how different lanes, weapons, and abilities could determine who will become champions, similar to the stats used in other sports broadcasts.

Aditya Chaudhuri

Hailing from the City of Joy, the things that bring me joy are cricket, a good non-tilt CS:GO session, F1 and movies.

Recent Posts

Czechia vs Mexico | FIFA World Cup 2026- Group Stages | Preview and Predictions

Hosts Mexico will look to give their bench options a good run out before the…

6 hours ago

South Africa vs South Korea | FIFA World Cup 2026- Group Stages | Preview and Predictions

South Africa and South Korea face each other knowing that both have a good chance…

6 hours ago

Morocco vs Haiti | FIFA World Cup 2026- Group Stages | Preview and Predictions

A settled and confident Morocco side will take on Haiti knowing that they already have…

6 hours ago

Bosnia and Herzegovina vs Qatar | FIFA World Cup 2026- Group Stage | Preview and Predictions

Bosnia and Herzegovina enter into this fixture against Qatar with a once-in-a-lifetime opportunity of qualifying…

11 hours ago

Scotland vs Brazil | FIFA World Cup 2026 — Group Stage | Preview and Predictions

Scotland and Brazil will face each other on 25th June at the Miami Stadium in…

11 hours ago

Wimbledon 2026: Top Men’s Singles Contenders

As the grass court season gets underway, tennis fans around the world eagerly anticipate the…

11 hours ago