eSports News

Battlegrounds Mobile India’s (BGMI) return confirmed

Battlegrounds Mobile India (BGMI), Krafton’s version of PUBG Mobile for the Indian audience, is returning to India after a 10-month ban.

The Indian government had banned the game in the country along with other applications over their alleged links to China, but Krafton has now confirmed that the game is returning.

Sean Hyunil Sohn, CEO, Krafton India, spoke about the game’s return to the country, stating:

We are highly grateful to the Indian authorities for allowing us to resume operations of BATTLEGROUNDS MOBILE INDIA (BGMI). We would like to extend our gratitude to our Indian gaming community for their support and patience over the past few months. We are excited to announce that BATTLEGROUNDS MOBILE INDIA will be available for download soon and we cannot wait to welcome you back to our platform. We believe in the power of gaming to bring people together and create unforgettable experiences. We are committed to delivering exceptional products and services to our users in India and beyond, and we look forward to continuing our journey with you.

At KRAFTON, Inc., we are deeply committed to the Indian gaming ecosystem. Our approach has always been India-first, which serves as the foundation of all our efforts. We believe in investing in the Indian gaming industry and contributing to building a vibrant ecosystem that fosters growth and innovation. To achieve our mission, we aim to augment technology developments in India by collaborating with local developers and promoting the use of cutting-edge technologies. We also recognise the importance of providing skilling and employment opportunities for Indian talent, which can help them nurture their skillset and thrive in the industry. 

We are very humbled by the love we have received for BGMI in less than two years of launching it in the country. The title achieved a remarkable milestone by surpassing 100 million cumulative users shortly after a year of its launch. Since its inception, BGMI has contributed significantly to building a robust esports ecosystem in the country by providing India-centric events and content. BGMI made history by becoming the first Esports event to be broadcasted on mainstream television attracting 24 million concurrent viewers and a total of 200 million viewers.

Vibhor Kukreti, Head of Government Affairs at Krafton India, added:

We would like to express our deep appreciation and gratitude to the authorities for permitting us to restart the operations of BATTLEGROUNDS MOBILE INDIA (BGMI). KRAFTON, Inc. is a responsible South Korean organisation that abides by the law and has put in place several measures to ensure compliance with all applicable regulations. We work tirelessly to ensure that India takes the lead in this domain by embracing innovative practices in collaboration with the gaming ecosystem to support, sustain and promote its growth.

We strongly encourage our users to prioritise their well-being and follow responsible gaming practices. We are committed to providing a safe and enjoyable experience for our players and believe that by promoting responsible gaming, we can contribute to a healthier gaming culture, where players can enjoy themselves while still taking care of their overall well-being. We want to thank all our fans for their unwavering support, and we want them to know that we are fully committed to bringing BATTLEGROUNDS MOBILE INDIA back to them soon. Their continued support means a lot to us, and we promise to keep working hard to ensure that they have the best possible gaming experience.

India’s leading esports personnel also spoke about the game’s return and what lies ahead for BGMI.

Lokesh Suji, Director of the Esports Federation of India and Vice President of the Asian Esports Federation, said:

The long-awaited return of BGMI after a 10-month hiatus is a much-needed boost for the esports community in our country. We express our gratitude to the Government of India for bringing back the game for the nation’s passionate gaming audience and promoting the esports ecosystem through this development. While the game is set to undergo certain changes to ensure a safe and enjoyable gaming experience for users upon its comeback on a trial period, it is encouraging to see the government bringing these safety measures for the youth of the country. With esports getting official recognition from the government and the community adapting well to the absence of BGMI by expanding other titles, we eagerly anticipate the exponential growth that the sector will experience now that the game is back in the picture.

Animesh Agarwal, Founder & CEO, 8Bit Creatives, one of India’s leading esports consulting and talent agencies, stated:

The weekend fever has never been higher for all of us at 8Bit Creatives. The game represents so much for the gaming community, and we are thankful to the team at Krafton, Indian Govt. Officials & everyone else who has been working relentlessly to make this possible. This is sure to infuse new energy into the Indian Gaming Industry, and I am sure the whole industry is going to join forces to make it bigger than ever before. We are looking forward to accelerating this journey, with renewed vigour. We are most thankful to the players, and audiences, who showed great resilience during this period and continued to support the gamers.

Hopefully, all the patience will be well rewarded and all of us get to work hard, and party harder as we take Indian gaming to newer heights. Personally, for me, I want to take a moment to feel that it’s happening, before going back to grind, and making more interesting things happen in the industry!

Aditya Chaudhuri

Hailing from the City of Joy, the things that bring me joy are cricket, a good non-tilt CS:GO session, F1 and movies.

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Aditya Chaudhuri

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